![]() If you select "Tempo fix", the program will fix tempo in order to have the music playing at its original speed in the new engine. If you want new voices, you'll have to do them yourself. If you don't do this, you'll still get the music working, but it won't be sounding like it sounds in its original game. Select "S2F voice conversion" to convert the voice from one format to another. Game-specific details S1 to S2F and S2F to S1 Where it's applicable, you can consider S3K as S3D or SC. S3K: Sonic 3 or Sonic & Knuckles, and Sonic 3 & Knuckles.Once this step is done, you're ready to click the FIX button, then choose a filename for saving. When you use SCAN, the program attempts to recognize valid coordination flags by itself, but the results CAN be inaccurate. You can use the buttons ADD and REMOVE for this, or you can load and save text files with the respective buttons. The last step is filling the list of addresses with locations of pointers pertaining to coordination flags F6, F7 and F8. All five options there should be self-explanatory (S2B/S2F/S3K fix has such a name because the pointers for those engines are in the same format). Next, you'll need to choose which kind of conversion you want to do. ![]() Only music with channel setup defined as 0603 or 0703 is supported. First, you need to have a copy of the desired music as a bin or dat file and open it in the program.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |